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Democracy 4
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Devlog
Updated to build 1.65
August 16, 2023
by
cliffski
1
[1.65] 1) Fixed bug where text overlapped on the policy screen for some screen resolutions and policies...
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Updated to build 1.62
March 24, 2023
by
cliffski
2
[1.62] 1) Post-election breakdown by voter type now sorts the groups by order of who supported you the most 2) Reduced the likelihood of the sexual assault event. 3) Reduced likelihood of the Falkland...
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Updated to build 1.61
February 18, 2023
by
cliffski
2
[1.61] 1) Fixed bug where the impact of corruption on the security (which affects terrorism) was sometimes inverted! 2) Appropriate music is now chosen when you load a game, instead of waiting a turn...
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Updated to build 1.60
January 13, 2023
by
cliffski
2
1) Changed impact of Crime and Violent Crime so that they actually convey a positive impact when very low. 2) Union subsidies are now incompatible with bans on unions, and vice versa. 3) Added new 'in...
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Updated to build 1.59
November 10, 2022
by
cliffski
2
[1.59] 1) Social Media Ban policy now reduces chances of Cyber Bullying situation. 2) Ataturk no longer a valid name in Turkish. 3) Increased the level of state housing in Turkey. 4) Added Winter fuel...
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Updated to build 1.58
October 08, 2022
by
cliffski
1
[1.58] 1) High Speed Rail policy now directly affects Rail Usage. 2) Support for new DLC: Country Pack. 3) Mission text for almost all languages for the UK now says 'King' instead of Queen. 4) Updated...
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Updated to build 1.57
September 17, 2022
by
cliffski
3
[1.57] 1) Fake News now reduces Democracy. 2) Fixed missing title text for policy income or cost history. 3) Fixed rare crash bug when viewing some policy income or cost history. 4) Fixed anomaly wher...
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Updated to build 1.56
September 08, 2022
by
cliffski
2
[1.56] 1) Added new feature to political compass. After a few turns have passed you can scroll through a timeline at the bottom of the graph. 2) Fixed bug in the campaign focus on unemployment (voting...
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Updated to build 1.52
May 20, 2022
by
cliffski
1
1) Social Care policy now has a positive impact on Mental Health. 2) Police Drones policy is now popular with conservatives. 3) Finally fixed super-rare but annoying bug where some mouse clicks made s...
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Updated to build 1.5
April 14, 2022
by
cliffski
2
1) Fixed bug where focus group screen tutorial window made no sense. 2) Fixed bug where some button icons were missing during the tutorial. 3) Fixed error in food shortages event where poverty was dec...
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Updated to build 1.49
March 13, 2022
by
cliffski
1
[1.49] 1) The likelihood of the 'School Shooting' event is now boosted by low Mental Health, not just low Health is general. 2) The highest form of selective schooling now has a negative impact (long...
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Updated to build 1.48
February 12, 2022
by
cliffski
1
1) Fixed bug where the first tutorial window could be skipped, causing issues. 2) Fixed various situations where the tutorial window on the electioneering window could get stuck. 3) Changes to some ba...
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Updated to build 1.46
January 07, 2022
by
cliffski
1
[1.46] 1) Fixed bug where the mod tools would let you change the mods name without fixing the content or preview image. 2) Newly implemented policies no longer claim that cancelling has no political c...
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Updated to build 1.45
December 22, 2021
by
cliffski
2
[1.45] 1) Added names file picker and minister art picker to the country editor mod screen. 2) Improved the way the game handles fullscreen borderless mode for better alt+tabbing. 3) The impact of foo...
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Updated to build 1.44
December 01, 2021
by
cliffski
1
[1.44] 1) Fixed issue where some parts of the modding UI would cause errors and not open folders on PCs with non-ascii characters in the username. 2) Fixed bug where the impact of banning low-mpg cars...
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Updated to build 1.43
November 18, 2021
by
cliffski
1
[1.43] 1) Fixed bug where some effects stopped working, notably from Environmentalist Percentage, where inertia was applied to the effect. 2) Fixed bug where the Share IPO Cancelled event triggered to...
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Updated to build 1.42
October 28, 2021
by
cliffski
1
[1.42] 1) Capped success chance of a media spin event at 99% even if you are censoring the media. 2) Balance changes to some dilemmas and events. 3) Fixed some incorrect effects in Inner City Riots,In...
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Updated to build 1.4
October 20, 2021
by
cliffski
1
1) Fixed rare crash bug when starting a second game after quitting one where media spin events had recently been used. 2) Changed the perception UI so that the values are labelled as +- 50% in all cas...
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Updated to build 1.39
October 06, 2021
by
cliffski
1
[1.39] 1) Fixed bug where background of some elements of situation details may not accurately reflect recent color palette changes. 2) You can now click a voter group in the focus group screen to see...
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Updated to build 1.38
September 16, 2021
by
cliffski
1
[1.38] 1) Fixed bug in effects of banning women from driving. 2) Increased minimum height of new policy screen so effects always show. 3) Added support for modders to create brand new pre-requisites f...
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Updated to build 1.36
August 30, 2021
by
cliffski
1
[1.36] 1) Fixed crash bug if a custom party name ended with a space. 2) The General Media Censorship policy now makes success more likely for media spin events. 3) Re-balancing of dilemmas, events and...
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Updated to build 1.35
August 13, 2021
by
cliffski
1
[1.35] 1) Difficulty slider now influences how frequently assasination attempts can be made. 2) Fixed bug where the polls screen could not be loaded correctly by the 'go back' buttons. 3) Changed the...
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Updated to build 1.34
July 26, 2021
by
cliffski
1
[1.34] 1) National service now reduces unemployment. 2) Banning coal now has vastly different impacts on GDP, CO2 Emissions and Oil Demand depending on the country. 3) Support for new overrides that a...
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Updated to build 1.32
July 08, 2021
by
cliffski
1
1) The 'richest company pays no tax' event now cannot trigger if corporation tax is not active. 2) A whole bunch of events are now more, or less likely depending upon difficulty settings. 3) Added lot...
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Updated to build 1.31
June 20, 2021
by
cliffski
[1.31] 1) Accidental shooting event now more dependent on the level of violent crime. 2) Missing translations now added...
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Updated to build 1.30
June 10, 2021
by
cliffski
[1.30] 1) Agreeing to the Freedom Of Information Dilemma now reduces Corruption. 2) Resignation dialog now shows effect on voter perceptions of leader. 3) State Broadcaster now takes a year to impleme...
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Updated to build 1.29
May 21, 2021
by
cliffski
[1.29] 1) Fixed bug relating to sound card drivers. Sound engine can now be overriden in prefs.ini 2) Fixed issue where driverless cars situation would not trigger correctly. 3) Party names can be edi...
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Updated to build 1.28
May 05, 2021
by
cliffski
[1.28] 1) Removed duplicate impact on security from mandatory microchip implants (2 appearances on security screen) 2) Reduced Technology impact of driverless car laws by 50%. 3) Doubled the cost of S...
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Updated to build 1.27
April 20, 2021
by
cliffski
1) Payroll tax, property tax, car tax and inheritance tax now also contribute towards the tax evasion situation. 2) Organised Crime situation now causes corruption. 3) Low judicial independence now ac...
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Updated to build 1.26
April 08, 2021
by
cliffski
[1.26] 1) Removed duplicate effect from firearms laws to armed religious communities. 2) Removed duplicate impacts on luddite riots. 3) Fixed some harmless debug warnings about missing neurons. 4) Int...
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Updated to build 1.25
March 25, 2021
by
cliffski
[1.25] Fixed exploit where the list of speech soundbytes got recreated each time you launched that window. Internet censorship and tough handgun laws now slightly boosts security. Mandatory Microchip...
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Updated to build 1.24
March 11, 2021
by
cliffski
[1.24] 1) Improved new game debt slider so it always defaults to the middle and allows zero or doubling the debt. 2) Added Tobacco Awareness Campaign to the Canada, Australia and Spain missions. 3) Cy...
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Updated to build 1.23
February 28, 2021
by
cliffski
[1.23] 1) Fixed incorrect or broken effects & costs for EV transition, Plant Based Diets, Judicial Independence, Nuclear Fission. 2) Changed scaling for simulation values so in 'value' mode they show...
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Updated to build 1.22
February 17, 2021
by
cliffski
[1.22] 1) Images now shown and UI improved slightly for mod browsing screen. 2) Unexplained Wealth Order policy now reduces Tax Evasion. 3) Nicer main menu background. 4) Election results now always h...
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Updated to build 1.21
January 30, 2021
by
cliffski
[1.21] 1) Fixed issues running on low res screens, so minimum screen height is now only 768 res. 2) Achievements window now has 4 columns on really large screens. 3) Fixed bug where perception inputs...
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Updated to build 1.2
January 18, 2021
by
cliffski
[1.2] 1) Population variable now correctly taken into account everywhere that a number of voters is listed. 2) Unemployment benefit now has an admin cost even at full employment. 3) New turn report sc...
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Updated to build 1.19. Spain!
January 08, 2021
by
cliffski
[1.19] 1) Fixed bug on retirement age selecting top slider value. 2) High corruption now impacts the cost of the military. 3) Fixed a bug that caused an unneccesary error message when selecting a lang...
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Updated to build 1.18
December 21, 2020
by
cliffski
[1.18] 1) Changes to credit rating calculations, so QE & Helicopter money now only affect it through inflation. Stability also affects credit rating too now. 2) Added French, German and Spanish langua...
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Updated to build 1.17
December 17, 2020
by
cliffski
[1.17] 1) Some changes to immigration and illegal immigration effects to improve balance. 2) RGB number now added to the color picker sliders...
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Updated to build 1.16
December 14, 2020
by
cliffski
Changes: [1.16] 1) Fixed some anomalous effects and effect charts for high,middle,low income and a few others. 2) Fixed the timeline icons on the voter details screen occasionally being off-center. 3)...
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Updated to build 1.15
November 30, 2020
by
cliffski
[1.15] 1) The People Smuggling dilemma options now also impact future immigration levels. 2) Faster game start. 3) Some previously hidden effects are now visible: The policy outputs that affect a poli...
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Updated to build 1.14
November 20, 2020
by
cliffski
[1.14] 1) Added new policy: Retirement Age. 2) Donors will now quit if you implement a policy suggestion of theirs but later cancel it. 3) Food Banks, Homelessness and Cyclones are now more easily tri...
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Updated to build 1.132
November 10, 2020
by
cliffski
Changes: [1.132] 1) Added new country: Australia! 2) Faith School Subsidies now reduce teacher shortages situation. 3) Speech animation now affected by UI animation speed slider. 4) Hospital overcrowd...
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Updated to build 1.131
November 02, 2020
by
cliffski
[1.131] 1) New option: Mute (or not) when game loses focus to alt+tab. 2) New option: cap (or not) to 60 FPS. 3) Fixed text-wrap bug on political capital slider popup on policy screen in certain scena...
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Updated to build 1.130
October 28, 2020
by
cliffski
Changes: [1.130] 1) Fixed bug where the campaigning ability indicator was missing on the minister details screen. 2) Added new search bar for icons on the main screen triggered from new button at the...
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Updated to build 1.129
October 21, 2020
by
cliffski
1
Changes: [1.129] 1) Altered mod support so that entire languages can be added as a mod. 2) Achievements rebalanced and some bugs fixed that prevented triggering. 3) Hyperinflation situation now has wo...
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Updated to build 1.128
October 16, 2020
by
cliffski
1
New changes: [1.128] 1) Fixed bug where sometimes clicking on buttons or other elements on the electioneering perceptions tab would fail. 2) Bicycle subsidies and cycling campaigns reduce car and rail...
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Updated to build 1.12
October 04, 2020
by
cliffski
1
Here are the changes in build 1.12: [1.12] 1) Border wall policy now requires the country have a land border :D. 2) Country specific policies now excluded if unsuitable from donor demands and minister...
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Updated to include France, plus video blog
September 27, 2020
by
cliffski
1
We recently updated the game to build 1.11. Here are the changes. [1.11] 1) Renamed Internet Currency to Cryptocurrency. 2) Adjustments to all policies & situation affecting farmers, who were too easi...
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Developer Video #21: GERMANY
September 13, 2020
by
cliffski
We just updated the game to build 1.10. Here are the changes: [1.10] 1) Fixed policy details screen so it will correctly scale vertically if required and room is available. 2) Donors and ministers wil...
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